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Development Logs ​

These logs follow the Soulslike project as it develops. Each entry covers a stretch of work: what I set out to do, what I learned about C# and Unity along the way, the problems I ran into, and what comes next.

Entries are numbered and published in order, so you can read the series from the start or jump to a particular stage. For explanations of individual concepts, see the Learning Notes.

Entries ​

  1. Devlog 001 — Why I'm Learning Game Development — Why I'm learning C# and game development by building a small Soulslike-inspired game in Unity 6.